Please read below for the exciting changes for 2017!

Format: The club meets Thursday nights, opening at 6:30 PM. All tournaments run monthly, starting on the first week of every month and ending on the last week (making for either 4 or 5 round tournaments each month). Everyone is grouped into one Open section, unless otherwise announced.

In May, we will have a 2 games per night, 8-round G/45 mid-year tournament. Three byes will be allotted for the tournament, byes for rounds 7 or 8 need to be announced prior to the beginning of the tournament. For players who do not want to play the G/45 tournament, if there is enough interest we will run a standard tournament format section to accomodate those players.

Round Time: player must be present to be paired by 7:00 PM.  Clocks begin at 7:15 PM. There are no exceptions unless authorized by the Tournament Director.

Bye Policy: For 4-round tournaments, one 1/2-point bye is allotted per tournament.  For 5-round tournaments, two 1/2-point byes are allotted per tournament.  Last round byes not given unless declared before the beginning of the tournament.

Entry Fee: Entry fee is $20, unless otherwise stated.

Club Fees: None.

Tournament Director: John Elmore.

Prizes: Prizes are typically based on total number of entries. Typically prizes are given to 1st and 2nd place, a Class prize, and an Upset prize.

The Upset prize will require a minimum 100-point rating difference, and will require a decisive result in the candidate game (draws will not qualify). If no upsets occur in a given tournament, prize will be rolled into the next month and will continue to be rolled forward until someone has an upset. Amounts are based on entries, unless otherwise stated.




We are doing a new Club Championship Format for 2017 -- the "Crazy 8's". Please read below:

  • Players qualify to make it into the finals by being one of the top 8 spots (instead of 7) in total "game points" (see below) over the course of the year.

  • Should a person in the top 8 spots choose not to enter, the next highest scoring player will get first right of refusal. This process will continue until all spots are filled.

  • If players tie for the final qualifying spot(s), games played during the year will (including full-point byes) be the first tiebreaker. The second tiebreaker will be highest winning percentage against the rest of the qualifying competitors playing in the Championship. If a third tiebreaker is needed, we'll figure it out.

  • "Game points" will be calculated by:

    1. Number of game points earned (wins or draws) during tournaments.

    2. Byes given during the tournament, whether full or half point byes.

    3. By getting Bonus Points, which will be given in one of two ways:

    • For winning or sharing winning an event. Each winner gets their game score, plus "bonus" points for winning the event. Bonus points are derived by matching the winning score for the event with a pool of extra points. Those extra point are then divvied among the winners. For the single winner example, going +4-0=0 in a 4-week event with one winner counts as 8 game points for that player. In the shared winner example, going +4-0=0 in a 4-week event with two winners counts as 6 game points for each player (4 game points for the win, bonus pool of 4 points divvied among two winners, resulting in an additional 2 points a piece).

    • For upset results. A player is awarded 0.5 points for each 100 points of upset, to be capped for the tournament at the bonus point pool for the winners. No rounding of ratings -- 1900 beats 2000, 0.5 points earned. 1900 beats 1999, 0 points earned.


    To further explaining the upset point scenarios:
    • Player A plays 4 rounds and goes 2-2, and one of those wins he beats someone 330 points above him. The tournament winner takes clear first with 4-0. He would get 2 for his wins plus 1.5 (0.5 for each 100 rating points) to get a total of 3.5.
    • Player A plays 4 rounds and goes 2-2, and one of those wins he beats someone 930 points above him. The tournament winner takes clear first with 4-0. He would get 2 for his wins plus 4 (0.5 for each 100 rating points would equal 4.5, but his score has to get capped at the tournament winner’s bonus pool, which is 4) to get a total of 6.
    • Player A plays 4 rounds and goes 2-2, and one win he beats someone 330 points above him and the other win he beats someone 930 points above him. The tournament winner takes clear first with 4-0. He would get 2 for his wins plus still get 4 (0.5 for each 100 rating points would equal 1.5 and 4.5, but his score has to get capped at the tournament winner’s bonus pool, which is 4) to still get a total of 6.

  • Format will be divided into two round robin quads to be played over three weeks at our normal time control. The top two finishers in each quad will advance to 4-game semifinal mini-matches to be held over two weeks at a g/45 d/5 time control. The winners of these mini-matches will advance to a championship match, also to be four games at a g/45 d/5 time control. This will result in 7 nights of playing over the course of a 7-week period.